cedloup

cedloup

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cedloup
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uncharted 4, uncharted, naughty dog, gamedev, game development, game design, materials, keyshot, zbrush, 3ds max, b2m, substance designer, allegorithmic, quixel, mari

Naughty Dog’s Brian Recktenwald talked about the production of amazing hand-crafted materials.

ArtStation - Layered Cliff, Daniel Thiger

Material study of a layered cliff. Had this old material laying around and decided to finish it. Substance designer, rendered in Marmoset.

Tutorial: Desert Bedrock in Substance Designer

Tutorial: Desert Bedrock in Substance Designer

ArtStation - Painted Old Concrete, Enrico Tammekänd

ArtStation - Painted Old Concrete, Enrico Tammekänd

ArtStation - Stacked hard Rocks, Tom Jacobs

ArtStation - Stacked hard Rocks, Tom Jacobs

ArtStation - Procedural Rock Study, Johnny Malcolm

Weekend Substance study, trying to figure out a few things. Fully procedural, no imported sculpts or heightmaps. Moss, Lichen, and wetness all controllable in Sbsar.

ArtStation - Desert Sand , .: Dete :.

Material study of ice waves, which are cracked ice sheets that get washed ashore and piled up in interesting formations. Substance designer, rendered in Marmoset.