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Polycount Forum - View Single Post - What Are You Working On? 2014 Edition

Robotic/Cyborg concept design exercise by Frederic Daoust, modeled in ZBrush, rendered in KeyShot.

http://drawcrowd.com/minovou14/projects/mjm2mtk1ltetmtmtndi?pos=2

This is the type of body armor worn by the Marines on Chevron Station. *minovo wang on ArtStation a

株式会社千値練 ー Sentinel co.,ltd / 商品情報 ー 12’HERO’s MEISTER ULTRAMAN〜リミッター解除Ver.〜

株式会社千値練 ー Sentinel co.,ltd / 商品情報 ー 12’HERO’s MEISTER ULTRAMAN〜リミッター解除Ver.〜

12471642_1488989681409748_7166286815328378013_o.jpg (872×1266)

12471642_1488989681409748_7166286815328378013_o.jpg (872×1266)

Costume design and game model for EVE Online The concept for the suit is based on the planetary exploration theme. The highpoly was modeled in ZBrush alongside with Blender for hardsurface parts. The textures and the variations for the different factions were done in Substance Painter.

Costume design and game model for EVE Online The concept for the suit is based on the planetary exploration theme. The highpoly was modeled in ZBrush alongside with Blender for hardsurface parts. The textures and the variations for the different factions

See this Instagram photo by @empire_of_future • 8,993 likes

See this Instagram photo by @empire_of_future • 8,993 likes

metro cop, Dmitriy Rabochiy on ArtStation at https://www.artstation.com/artwork/metro-cop

-Metro Cop By Dmitriy Rabochiy- Share via Artstation iOS App, Artstation © 2015

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